Brain Sucker Embryo

by Michael J. Marchi
 

Beastie Statistics

 
Image shows surgical incision revealing embryo wrapped around human pineal gland.
Strength:  1 Move:  0
Constitution:  9 Skill/Dam:  *
Agility:  1 Hits:  **
Initiative:  1 # Appear:  1
Attack %:  100%

Origins

A full-grown Brain Sucker will damage the victim's pineal gland by implanting a small embryo which feeds on empathic energy. The pineal gland is the empathic center of the brain (sometimes referred to as the "third eye").  As the embryo develops, it will attack the victimís empathic attribute.  The Victimís body attempting to fight the embryo will cause the wasting affects described below: 
Empathy will be at zero and his Strength, Agility and Endurance will all be at half value for one weekís time.  Empathy will increase one point per week.  Strength, Agility and Endurance will climb one-half of the remaining difference (round fractions down).  i.e. Endurance 9 will be reduced to 4, then after one week, will climb (9-4)/2 = 2.5 = 2 points to a value of 6. Because we are rounding down, this will ultimately result in a loss of one point to the attribute.  Remember to recalculate Hit Points accordingly!  Once Empathy reaches it's former level, the victim will suffer a relapse. 
  
The following example is for a victim who starts out with Str=9, Agl=5, Con=8 and Emp=6
 
Str Agl Con Emp Head Chest Other Detection   
vs. Medical
Additional   
Symptoms
Embryo   
Size
Normal 9 5 8 6 16 51 34
Initial Attack 4 2 4 0 of 5 8 24 16 No Chance Coma viral
Week 1 6 3 6 1 12 36 24 Impossible Weakness microscopic
Week 2 7 4 7 2 14 42 28 Impossible
Week 3 8 4 7 3 14 45 30 Impossible
Week 4 8 4 7 4 14 45 30 Impossible
Week 5 8 4 7 5 14 45 30 Impossible
Relapse! 4 2 3 0 of 4 6 21 14 Formidable Coma 1mm
Week 7 6 3 5 1 10 33 22 Formidable Weakness 
Dizzy Spell 20+
Week 8 7 4 6 2 12 39 26 Formidable
Week 9 7 4 6 3 12 39 26 Formidable
Week 10 7 4 6 4 12 39 26 Formidable
Relapse! 3 2 3 0 of 3 6 18 12 Difficult Coma 10mm
Week 12 5 3 4 1 8 27 18 Difficult Weakness
Mild Headache
Dizzy Spell 18+
Week 13 6 3 5 2 10 33 22 Difficult
Week 14 6 3 5 3 10 33 22 Difficult
Relapse! 3 1 2 0 of 2 4 15 10 Average Coma 1cm
Week 16 4 2 3 1 6 21 14 Average Constant Headache 
Dizzy Spell 10+
Week 17 5 2 4 2 8 27 18 Average
Relapse! 2 1 2 0 of 1 4 12 8 Easy Coma 5cm
Week 19 3 1 3 1 6 18 12 Easy Constant Dizzy Spell
Relapse! 1 0 1 0 2 6 4 Automatic Coma 10cm
Death 0 0 0 0 0 0 0 Irrelevent - full-grown
  

Coma
With the Initial Attack and each Relapse, the victim will fall into a deep coma as the embryo uses all available energy to fuel a growth spurt.  The coma from the Initial Attack will last for seven days.  The coma for each Relapse will last up to seven days, or until the victim passes a difficult Constitution test.  The attempt to regain consciousness may be made once per day, and is made against the character's current Constitution value, not their original value.

Weakness
This feeling is represented by the loss to the physical attributes.  During the Initial Attack and each Relapse, the victim's Strength, Agility and Constitution are all halved.  They recover half of the missing points (rounding down) each week until they reach their new level, one point below the previous.

Dizzy Spell
Each hour, the player rolls one D20.  If the number meets or exceeds the stated value, the character loses their balance and falls to the ground.  The dizziness will last for one Combat Turn during which time the player may take no actions.

Headache
The headaches are caused by the embryo itself as it grows and begins to apply pressure to the brain.

 

Physical Description

The embryo begins the size of a small virus. It grows by absorbing empathic energy. 
  

Empathic Abilities

The Brain Sucker is attracted to empathic emanations. The red ovoid on it's body is a kind of "eye" that allows the creature to see empathic beings, which are its prey. 
  

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Image Copyright © 1997 by Michael J. Marchi
This page Copyright © 1997 by Michael J. Marchi